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REALM: Shadowsong   (change to )

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Majordomo Staghelm <Archdruid of the Flame>
Quick Facts
  • Level: 88
  • Classification: Elite
  • Health: 9,597,060
  • Armor: 395 (-28% dmg)
  • React: A H
  • Faction: Hyjal Invaders
  • Damage: 8.4k - 12.7k
  • Type: Humanoid
  • Drops: ~17 50
  • Added in 4.2.0

  • Screenshot

Immunities: Default boss immunities



NPC isn't spawned anywhere


Dungeon Journal (1)Abilities (1)Same model (4)See also (2)
Description
Concentration - Each player who engages Fandral on Heroic Difficulty gains a Concentration power bar. This bar fills over time, increasing damage and healing done by 25% for every 25 Concentration up to 100. Players hit by a damaging attack or spell lose all Concentration.


Shapeshifting

Fandral transforms into a Cat when his enemies are not clustered together or into a Scorpion when 7 or more of his enemies are clustered together. On every third transform, Fandral briefly pauses in Night Elf form.
 Cat Form - Fandral transforms into a Cat when his enemies are not clustered together.
   Leaping Flames - Fandral leaps at an enemy, leaving behind a Spirit of the Flame. He lands in a blaze of glory, igniting the ground at his destination and causing it to burn enemy units for 3709 Fire damage every 0.5 sec. for 1 minute. This attack costs 100 energy.
  Spirit of the Flame - These images of Fandral attack enemies until defeated.
   Adrenaline - Fandral gains a stack of Adrenaline each time he performs Leaping Flames. Adrenaline increases his energy regeneration rate by 20% per application. Fandral loses all stacks of Adrenaline when he switches forms.
   Fury - Fandral gains a stack of Fury each time he transforms into a Cat or Scorpion, increasing the damage of Leaping Flames and Flame Scythe by 8% per application. This effect stacks.
 Scorpion Form - Fandral transforms into a Scorpion when 7 or more of his enemies are clustered together.$[!4,6 In 25 player raids, Fandral transforms when 18 or more of his enemies are clustered together.$]
   Flame Scythe - Fandral inflicts 140500 Fire damage to enemies in front of him. Damage is split equally among targets hit. This attack costs 100 energy.
 Night Elf Form - When Fandral enters Night Elf form, he briefly envelops his enemies in a Fiery Cyclone and casts an additional spell. When switching from Cat form to Scorpion form, Fandral unleashes Searing Seeds. When switching from Scorpion form to Cat form, Fandral unleashes Burning Orbs.
   Fiery Cyclone - Fiery Cyclone tosses all enemy targets into the air, preventing all action but making them invulnerable for 3 seconds.
   Searing Seeds - Searing Seeds implants fiery seeds in Fandral's enemies. Each seed grows at a different rate. When fully grown the seeds explode, inflicting 11250 Fire damage to players within 12 yards.
   Burning Orbs - Fandral summons several orbs around the room. Each orb attacks the nearest player, burning them for 787 Fire damage every 2 sec. This effect stacks.