
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Aimed Shot [#205438]

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- Added in 7.0.1

Spell details
| Family | Hunter | Level | 10 |
| Cost | n/a | Duration | n/a |
| Range | 40 yards (Long) | School | Physical |
| Cast Time | 1.5 sec cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | 1 second | GCD Category | Normal |
| Damage Class | Ranged | ||
| Effect #0 | Normalized Weapon Damage Value: 0 Targets: Enemy | ||
| Effect #1 | Weapon Damage % Value: 435% Damage School: Physical Targets: Enemy | ||
| Attributes | - Requires ammo - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - Does not reset autoattack timers - SPELL_ATTR4_ONLY_MELEE_PUSHBACK and 4 other unknown attributes | ||
| Explicitly procs (3) | Modified by (44) | Enhanced by (1) | See also (38) |
| Spell | Family |
| Hunter Tier 2 Marksmanship talent | |
| Hunter Artifact Trait - Marksmanship | |
| Hunter |






