REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsApocalypse Drive [#253300]
| ||||||||||||
- Added in 7.3.0
Referenced spells:
- Apocalypse Drive
- Apocalypse Drive
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 300 yards (300) | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 436704 to 482675 Value: 312399 to 344300 on Normal Value: 437799 to 481800 on Heroic Value: 590699 to 650100 on Mythic Raid Value: 156199 to 172700 on LFR Damage School: Fire Targets: Starting From Caster, Nearby enemies Radius: 300 yards | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes |