
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Avalanche [#183100]

| ||||||||||||
- Added in 7.0.1

Referenced spells:
-
Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | n/a |
| Range | 100 yards (Vision) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | School damage Value: 123499 to 136500 Value: 170429 to 188370 on Normal Value: 461579 to 491480 on Heroic Value: 698136 to 739737 on Mythic Damage School: Physical Targets: Spell Destination, Enemies in targeted area Radius: 5 yards | ||
| Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Usable while stunned - Usable while feared - Usable while confused - Don't turn during cast - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 3 other unknown attributes | ||






