
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Barrage [#120361]

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- Added in 5.0.4
Referenced spells:
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Spell details
Family | Hunter | Level | 1 |
Cost | n/a | Duration | n/a |
Range | 50 yards (Extended) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Ranged | ||
Effect #0 | Normalized Weapon Damage Value: 0 Targets: Enemies in Cone Radius: 50 yards | ||
Effect #1 | Weapon Damage % Value: 80% Damage School: Physical Targets: Enemies in Cone Radius: 50 yards | ||
Attributes | - Requires ammo - Not usable while shapeshifted/polymorphed - Force melee combat - Does not reset autoattack timers - Spell can trigger even if triggered? - [Client-Side] Don't display range in tooltip - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR5_AOE_SPELL and 4 other unknown attributes |