
REALM: Dev realm   (change to 
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Berserk [#160137]

 
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- Added in 6.0.1 

 
Buff
 
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Spell details
| Family | Generic | Level | n/a | 
| Cost | n/a | Duration | Unlimited | 
| Range | n/a | School | Physical | 
| Cast Time | Instant cast | Mechanic | n/a | 
| Cooldown | n/a | Dispel Type | n/a | 
| Charges | n/a | Max Targets | n/a | 
| GCD | n/a | GCD Category | n/a | 
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Mod Damage Done %  Value: 500% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Starting From Caster, Nearby Allieds Radius: 200 yards  | ||
| Effect #1 | Apply Aura: Increase Run Speed %  Value: 100% Targets: Starting From Caster, Nearby Allieds Radius: 200 yards  | ||
| Effect #2 | Apply Aura: Mod Size %  Value: 25% Targets: Starting From Caster, Nearby Allieds Radius: 200 yards  | ||
| Attributes |  - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Usable while sitting - Doesn't break stealth - Can target out-of-LoS targets - Does not necessarily need shapeshift - Always hit - Ignores resistances - Spell cast forced triggered (castable while walking) - Can channel when moving - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 6 other unknown attributes  | ||
| See also (46) | 
| Spell | Family | 
| Druid Feral  | |
| Generic | |
| Warrior | |
| Generic | |
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