
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Blood Ritual [#215070]

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- Added in 7.0.3

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | n/a |
| Range | n/a | School | Physical |
| Cast Time | n/a | Mechanic | n/a |
| Cooldown | 9.5 s cooldown | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Dummy (server-side) Value: 0 Targets: Caster | ||
| Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes | ||
| See also (19) |
| Spell | Family |
| Generic | |
| Generic | |
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