
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Bolster [#209859]

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- Added in 7.0.3
Buff
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | Unlimited |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Increase Max Health % Value: 20% Targets: Starting From Caster, Nearby Allieds Radius: 30 yards | ||
Effect #1 | Apply Aura: Mod Damage Done % Value: 20% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Starting From Caster, Nearby Allieds Radius: 30 yards | ||
Effect #2 | Apply Aura: Mod Size % Value: 10% Targets: Starting From Caster, Nearby Allieds Radius: 30 yards | ||
Effect #3 | Apply Aura: Mechanic Immunity Value: 0 Targets: Starting From Caster, Nearby Allieds Radius: 30 yards | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Cannot target self - Does not necessarily need shapeshift - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 5 other unknown attributes |
Conditions (1) | Changelog (2) |
Source Type | Condition Type | Condition Value | ElseGroup |
Spell | Aura | ![]() | 0 |