
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Bone Saw [#233444]

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- Added in 7.2.0
Referenced spells:
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 10 yards (Very Short) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | School damage Value: 1800000 Value: 1290000 on Normal Value: 1800000 on Heroic Value: 2430000 on Mythic Raid Value: 643000 on LFR Damage School: Physical Targets: Starting From Caster, Nearby enemies Radius: 11 yards | ||
Effect #1 | Give Power Value: 4 Power Type: Alternate Power Targets: Starting From Caster, Nearby enemies Radius: 10 yards | ||
Effect #2 | School damage Value: 360000 Value: 257000 on Normal Value: 360000 on Heroic Value: 486000 on Mythic Raid Value: 129000 on LFR Damage School: Physical Targets: Starting From Caster, Nearby enemies Radius: 200 yards | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE - Can't miss and 6 other unknown attributes |