
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Catastrophic Anomaly [#127341]

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- Added in 5.0.4

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | n/a |
| Range | n/a | School | Arcane |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | School damage Value: 108299 to 119700 Damage School: Arcane Targets: Starting From Caster, Nearby enemies Radius: 200 yards | ||
| Effect #1 | Instant kill Value: 0 Targets: Starting From Caster, Nearby enemies Radius: 200 yards | ||
| Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes | ||






