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Use this script to see basic informations about spells + very complex info about them and their mechanics
Collapsing Nightmare [#214540]

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- Added in 7.0.3
Referenced spells:
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 60 yards (Extra Long) | School | Shadow |
Cast Time | 1.5 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Trigger Missile Targets: Spell Destination, TARGET_DEST_DEST_RANDOM Radius: 1 yards | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not reset autoattack timers - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Usable while stunned - Usable while feared - Usable while confused - Don't turn during cast - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE - Special speed calculation and 6 other unknown attributes |
Used by (2) | Changelog (2) | See also (1) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Lumbering Mindgorger | 1 | A H | Aberration | 7.0.3 ![]() | 0 | |
![]() | ?? | A H | Boss | 7.0.3 ![]() | 0 |