
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Debris Falls 01 [#203006]

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- Added in 7.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Tower) | School | Physical |
Cast Time | Channeled | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Trigger Missile Targets: TARGET_DEST_CASTER_RADIUS, TARGET_UNK_138 Radius: 20 yards | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while mounted - Probably negative spell? - Usable while sitting - Unaffected by invulnerability - Cannot cancel - Channeled target - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Special speed calculation and 8 other unknown attributes |