
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Decapitate [#149334]

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- Added in 6.0.1
Buff
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | Unlimited |
Range | 6 yards (Six yards) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Nearby NPC | ||
Effect #1 | Deal Damage % of Max Health Value: 200% Damage School: Physical Targets: Nearby NPC | ||
Effect #2 | Force Cast With Target As Caster Targets: Caster, Nearby Allieds Radius: 100 yards | ||
Attributes | - Usable while mounted - Probably negative spell? - Unaffected by invulnerability - Can target out-of-LoS targets - Persists through death - Spell cast forced triggered (castable while walking) and 1 other unknown attribute |
See also (13) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |