
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Decapitate [#54670]

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Spell details
Family | Generic | Level | 20 |
Cost | n/a | Duration | n/a |
Range | n/a | School | Physical |
Cast Time | 3 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Weapon Damage % Value: 300% Damage School: Physical Targets: Starting From Caster, Nearby enemies Radius: 8 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Does not reset autoattack timers - Requires main hand weapon |
Used by (1) | Changelog (5) | See also (13) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Warlord Zol'Maz | 77 | A H | Humanoid | Zul'Drak | 3.0.1 ![]() | 1 |