REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsDemonic Wards [#203513]
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- Added in 7.0.1
Spell details
Family | Demon Hunter (Vengeance) | Level | 1 |
Cost | n/a | Duration | n/a |
Range | n/a | School | Physical |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Mod Damage Taken % Value: -20% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Caster | ||
Effect #1 | Apply Aura: Mod Attacker Melee Crit Chance % Value: -6% Targets: Caster | ||
Effect #2 | Apply Aura: Mod Expertise % Value: 3% Targets: Caster | ||
Effect #3 | Apply Aura: Mod Stat % Value: 65% Stat: Stamina Targets: Caster | ||
Effect #4 | Apply Aura: Mod Base Resistance % Value: 75% Affected Spell Schools: Physical Targets: Caster | ||
Effect #5 | Apply Aura: Mod Charge Recovery % Affected By Haste Value: 0% Targets: Caster Affected spells: » Demon Spikes | ||
Proc Flags | - Taken damage from melee auto attack hit - Taken damage by Spell that use melee weapon - Taken damage from ranged auto attack - Taken damage by Spell that use ranged weapon - Taken Negative spell hit - Taken Negative Magic spell hit - Taken spell periodic (damage or healing, depending on hit type) | ||
Proc Chance | 100% | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Passive spell - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Cannot cancel - Doesn't generate threat - Cannot be autocast by pet? - [Client-Side] Don't display in aura bar - Persists through death - Can proc triggered - Castable while on vehicle and 2 other unknown attributes |