
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Detonate [#107899]

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- Added in 4.3.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 15 yards (Shorter) | School | Fire |
Cast Time | 3 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 6104 to 7095 Damage School: Fire Targets: Starting From Caster, Nearby enemies Radius: 15 yards | ||
Effect #1 | Trigger Spell | ||
Attributes | - Usable while dead - Can only be cast on players - Persists through death |
Changelog (3) | See also (48) |
Name | Version (mouseover to see tooltip) |
Detonate | (18443) |
Detonate | (14791) |
Detonate | Before (14791) |