
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Devour Nightmare [#214488]

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- Added in 7.0.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Physical |
Cast Time | 10 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Instant kill Value: 0 Targets: Starting From Caster, Nearby enemies Radius: 50000 yards | ||
Attributes | - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 3 other unknown attributes |
Used by (2) | Changelog (2) | See also (1) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Lumbering Mindgorger | 1 | A H | Aberration | 7.0.3 ![]() | 0 | |
![]() | ?? | A H | Boss | 7.0.3 ![]() | 0 |