
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Disciple of Elune Invisibility Q1 [#67406]

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- Added in 4.0.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | Unlimited |
Range | n/a | School | Physical |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Invisibility Value: 1 Targets: Caster | ||
Attributes | - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Doesn't break stealth - [Client-Side] Don't display in aura bar - Can be cast on dead targets - Persists through death - Cannot be stolen - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Can target possessed friends - Castable while on vehicle and 2 other unknown attributes |
Used by (2) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Disciple of Elune | 31 - 32 | A H | Undead | Desolace | 4.0.3 ![]() | 27 |
Archmage Selwyn <Mennar Academy> | 30 | A H | Humanoid | Azshara | 4.0.3 ![]() | 1 |