
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Displaced Energy [#142928]

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- Added in 5.4.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Shadow |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 450000 Value: 607500 on 10h Value: 607500 on 25h Value: 247500 on LFR Old Value: 37800 on Normal Value: 52920 on Heroic Value: 71442 on Mythic Raid Value: 18900 on LFR Damage School: Shadow Targets: Starting From Caster, Nearby Allieds Radius: 8 yards | ||
Attributes | - Usable while mounted - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Cannot target self - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Can only be cast on players - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Ignore damage percent mods and 6 other unknown attributes |