
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Dodged a Moving Train [#160350]

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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Jump To Destination Value: 0 Targets: Spell Destination | ||
Attributes | - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Can target out-of-LoS targets - Does not necessarily need shapeshift - Persists through death - Ignores resistances - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 5 other unknown attributes |
Used by (3) | Changelog (2) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Operator Thogar <Grimrail Overseer> | 103 | A H | Humanoid | ![]() | 6.0.1 ![]() | 1 |
Iron Raider | 101 | A H | Humanoid | 6.0.1 ![]() | 0 | |
Iron Crack-Shot | 101 | A H | Humanoid | 6.0.1 ![]() | 0 |