
REALM: Dev realm   (change to 
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Falling Debris [#193273]

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- Added in 7.0.1 

 
Referenced spells:
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Spell details
| Family | Generic | Level | n/a | 
| Cost | n/a | Duration | n/a | 
| Range | 100 yards (Vision) | School | Physical | 
| Cast Time | Instant cast | Mechanic | n/a | 
| Cooldown | n/a | Dispel Type | n/a | 
| Charges | n/a | Max Targets | n/a | 
| GCD | n/a | GCD Category | n/a | 
| Damage Class | n/a | ||
| Effect #0 | School damage Value: 30874 to 34125 Value: 30874 to 34125 on Normal Value: 86378 to 93487 on Heroic Value: 146138 to 157635 on Mythic Damage School: Physical Targets: Spell Destination, Enemies in targeted area Radius: 10 yards  | ||
| Attributes |  - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Cannot cancel - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Don't turn during cast - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes  | ||



  
 


