
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Fel Empowerment [#181831]

| ||||||||||||
- Added in 6.2.0
Buff
| ||||
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 3 seconds |
Range | 200 yards (200) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | 1 |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Value: 0 on LFR Targets: TARGET_UNK_127 Radius: 10 yards | ||
Effect #1 | Apply Aura: Mod Damage Done % Value: 25% Value: 1% on LFR Affected Spell Schools: Nature Targets: Caster | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes |