
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Fire Cannon [#75849]

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- Added in 4.0.3

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | n/a |
| Range | 100 yards (Vision) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | 1.5 seconds | GCD Category | Normal |
| Damage Class | n/a | ||
| Effect #0 | Trigger Missile Targets: Spell Destination Radius: 5 yards | ||
| Attributes | - Cannot be dodged/parried/blocked - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Castable while on vehicle - Can't miss and 9 other unknown attributes | ||
| See also (23) |
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