
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Flanking Strike [#202800]

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Referenced spells:
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Spell details
| Family | Hunter (Survival) | Level | 12 |
| Cost | 50 Focus | Duration | n/a |
| Range | 5 yards (Shortest) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | 6 s cooldown | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | 1.5 seconds | GCD Category | Normal |
| Damage Class | Melee | ||
| Effect #0 | Weapon Damage % Value: 390% Damage School: Physical Targets: Enemy | ||
| Effect #1 | Normalized Weapon Damage Value: 0 Targets: Enemy | ||
| Effect #2 | Dummy (server-side) Value: 50 Targets: Enemy | ||
| Effect #3 | Dummy (server-side) Value: 400 Targets: Enemy | ||
| Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon and 2 other unknown attributes | ||
| Scenario objective (2) | Criteria of tree (2) | Modified by (10) | Changelog (10) | See also (5) |
| Scenario | Objective |
| Combat Training | #5. Attacking From All Sides Learn about Flanking Strike. |
| Combat Training | #8. Putting It All Together Use all your new abilities on the target dummy. |







50 Focus