
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Furious Charge [#138062]

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- Added in 5.2.0
Spell details
Family | Generic | Level | 1 |
Cost | n/a | Duration | n/a |
Range | 100 yards (Tower) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | 1 |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Charge Chance: 100% Targets: Starting From Caster, Nearby enemies Radius: 50 yards | ||
Attributes | - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Doesn't generate threat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - [Client-Side] UI attribute - Only non-player casts interrupt and 3 other unknown attributes |