
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Interrupting Jolt [#139869]

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- Added in 5.2.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 7 seconds |
Range | 50000 yards (Anywhere) | School | Nature |
Cast Time | 3.8 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 15794 to 16606 Damage School: Nature Targets: Starting From Caster, Nearby enemies Radius: 50000 yards | ||
Effect #1 | Interrupt Cast Targets: Starting From Caster, Nearby enemies Radius: 50000 yards | ||
Attributes | - Can target out-of-LoS targets - Can only be cast on players |