
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Invisibility [#155167]

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- Added in 6.0.1
Buff
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Spell details
Family | Generic | Level | 92 |
Cost | n/a | Duration | Unlimited |
Range | 100 yards (Vision) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 30 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Mod Stealth Value: 10000 Targets: Caster | ||
Effect #1 | Trigger Spell Chance: 100% Targets: Caster | ||
Effect #2 | Apply Aura: Proc Trigger Spell Chance: 100% Targets: Caster | ||
Effect #3 | Apply Aura: SPELL_AURA_SEE_WHILE_INVISIBLE Value: 0 Targets: Caster | ||
Effect #4 | Apply Aura: Invisibility Detection Value: 100000 Targets: Caster | ||
Effect #5 | Apply Aura: Force Faction Reaction Reaction: Hostile Faction: Monster, Zone Force Reaction 1 Targets: Caster | ||
Proc Flags | - Successful melee auto attack - Successful Ranged auto attack - Successful Negative spell hit - Successful Negative Magic spell hit - Successful do periodic (damage or healing, depending on hit type) - On gameobject activation | ||
Proc Chance | 100% | ||
Attributes | None | ||
Only usable in | - Talador - Deathweb Hollow |