
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Jump [#164103]

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- Added in 6.0.1

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | Unlimited |
| Range | 50000 yards (Anywhere) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | Melee | ||
| Effect #0 | Knockback Destination Vertical Speed: 200 Horizontal Speed: 100 Targets: Vehicle, Zone behind caster Radius: 11 yards | ||
| Effect #1 | Give Power Value: -35 Power Type: Energy Targets: Vehicle | ||
| Effect #2 | Apply Aura: Slow Fall Targets: Vehicle | ||
| Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Doesn't break stealth - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Persists through death - Spell cast forced triggered (castable while walking) - Usable only in arena - Can channel when moving - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Can be used in rated battlegrounds and 8 other unknown attributes | ||






