
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Kill Shot [#173642]

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- Added in 6.0.1
Spell details
Family | Generic | Level | 1 |
Cost | n/a | Duration | n/a |
Range | 40 yards (Long) | School | Physical |
Cast Time | 1.5 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | Ranged | ||
Effect #0 | Weapon Damage % Value: 600% Damage School: Physical Targets: Enemy | ||
Attributes | - Requires ammo - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - Force melee combat - Does not reset autoattack timers - SPELL_ATTR4_TRIGGER_ACTIVATE and 1 other unknown attribute |
Used by (3) | See also (2) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Stormshield Field Marshal | 101 | A H | Humanoid | ![]() | 6.0.1 ![]() | 2 |
Stormshield Sentinel | 101 | A H | Humanoid | ![]() | 6.0.1 ![]() | 8 |
Warspear Headhunter | 101 | A H | Humanoid | ![]() | 6.0.2 ![]() | 9 |