
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Marked Shot [#212621]

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Referenced spells:
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Spell details
| Family | Hunter | Level | 1 |
| Cost | n/a | Duration | n/a |
| Range | 100 yards (Vision) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | Ranged | ||
| Effect #0 | Normalized Weapon Damage Value: 1 Targets: Enemy | ||
| Effect #1 | Weapon Damage % Value: 550% Damage School: Physical Targets: Enemy | ||
| Attributes | - Requires ammo - Not usable while shapeshifted/polymorphed - Force melee combat - Does not reset autoattack timers - Spell can trigger even if triggered? and 3 other unknown attributes | ||
| Modified by (6) | Changelog (14) | See also (2) |
| Spell | Family |
| Hunter Marksmanship | |
| Hunter Marksmanship | |
| Hunter Artifact Trait - Marksmanship | |
| Hunter Artifact Trait - Marksmanship | |
| Hunter | |
| Hunter |







