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WOWSPELLS
REALM: Shadowsong   (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanics

NAME or ID  Show non-player spells


Mounted Casting [#212498]
Mounted Casting 
    100 yd range
Instant cast   
Quick Facts
  • Added in 7.0.3



Spell details
FamilyHunterLeveln/a
Costn/aDurationUnlimited
Range100 yards (Tower)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Allow Cast While Walking
Value: 0
Targets: Caster
Affected spells:
» Tame Beast» A Murder of Crows» Dire Beast
» Fury of the Eagle» Binding Shot» Sidewinders
» Lock and Load» Mongoose Bite» Exhilaration
» Beast Cleave» Counter Shot» Stomp
» Barrage» Mastery: Sniper Training» Eternal Guardian
» Gift of Chi-Ji» Dust of Life» Wing Clip
» Wild Call» Chimaera Shot» Track Beasts
» Track Demons» Track Dragonkin» Track Elementals
» Track Giants» Track Humanoids» Track Undead
» Master's Call» Intimidation» Camouflage
» Bursting Shot» Carve» Flanking Strike
» Piercing Shot» Aspect of the Eagle» Aspect of the Wild
» Dire Frenzy» Raptor Strike» Cobra Shot
» Kindred Spirits» Caltrops» Windburst
» Gift of the Naaru» Volley» Call Pet 1
» Call Pet 2» Call Pet 3» Call Pet 4
» Call Pet 5» Butchery» Lacerate
» Combat Experience» Kill Command» Wyvern Sting
» Disengage» Flare» Harpoon
» Muzzle» Misdirection» Trueshot
» Hunting Companion» Bestial Wrath» Sentinel
» Black Arrow» Growl» Bloody Screech
» Prowl» Shell Shield» Warp Time
» Ankle Crack» Last Stand» Roar of Sacrifice
» Bullheaded» Frost Breath» Monstrous Bite
» Charge» Thunderstomp» Spirit Walk
» Harden Carapace» Play» Ancient Hysteria
» Spirit Mend» Froststorm Breath» Burrow Attack
» Rest» Trick» Reflective Armor Plating
» Stone Scales» Harden Shell» Updraft
» Agile Reflexes» Gruesome Bite» Primal Agility
» Stone Armor» Thick Hide» Deadly Sting
» Solid Shell» Tendon Rip» Web Spray
» Netherwinds» Dash» Waylay
» Explosive Shot» Auto Shot» Marked Shot
» Explosive Trap» Hi-Explosive Trap» Freezing Trap
» Tar Trap» Feign Death» Concussive Shot
» Arcane Shot» Multi-Shot» Aspect of the Turtle
» Throwing Axes» Aimed Shot» Aspect of the Cheetah
» Mend Pet» Revive Pet» Pet Damage
» Bite» Pet Health» Claw
» Sticky Bomb» Spitting Cobra» Dragonsfire Grenade
» Ranger's Net» Tracker's Net» Mending Bandage
» Hatchet Toss» Viper Sting» Scorpid Sting
» Spider Sting» Scatter Shot» Sniper Shot
» Dire Beast: Basilisk» Dire Beast: Hawk» Steel Trap
» Smack
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Don't turn during cast
- Can target possessed friends
- Castable while on vehicle

and 6 other unknown attributes

See also (11)