
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Nature's Charge [#219736]

| ||||||||||||
- Added in 7.0.3
Referenced spells:
-

-

Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 2 seconds |
Range | 50000 yards (Anywhere) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 15000 Damage School: Nature Targets: Spell Destination, Enemies in targeted area Radius: 3 yards | ||
Effect #1 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Spell Destination, Enemies in targeted area Radius: 3 yards | ||
Effect #2 | Trigger Spell Targets: Spell Destination | ||
Attributes | - Usable while dead - Usable while sitting - Doesn't break stealth - [Client-Side] Don't display in aura bar - Can target out-of-LoS targets - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Can target possessed friends - Castable while on vehicle and 3 other unknown attributes |