
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Overload [#105481]

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- Added in 4.3.0

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | n/a |
| Range | 50000 yards (Anywhere) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Server-side Script Value: 105367 Targets: Nearby NPC | ||
| Attributes | - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Cannot cancel - Doesn't break stealth - Doesn't generate threat - [Client-Side] Don't display in aura bar - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Ignore caster auras - Castable while on vehicle - Can target invisible / stealthed - Can target untargetable targets and 6 other unknown attributes | ||
| Conditions (1) | See also (45) |
| Source Type | Condition Type | Condition Value | ElseGroup |
| Spell Implicit Target | Object Entry | Crystal Conductor | 0 |






