
REALM: Dev realm   (change to 
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Ping [#239509]

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- Added in 7.2.5 

 
Spell details
| Family | Generic | Level | n/a | 
| Cost | n/a | Duration | n/a | 
| Range | n/a | School | Physical | 
| Cast Time | n/a | Mechanic | n/a | 
| Cooldown | n/a | Dispel Type | n/a | 
| Charges | n/a | Max Targets | 1 | 
| GCD | n/a | GCD Category | n/a | 
| Damage Class | n/a | ||
| Effect #0 | Dummy (server-side) Value: 0 Targets: Starting From Caster, Targets by DB Entry in Area Radius: 15 yards  | ||
| Attributes |  - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Always hit - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 10 other unknown attributes  | ||
| See also (101) | 
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