
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Quake [#193152]

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- Added in 7.0.1
Referenced spells:
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Spell details
Family | Generic | Level | n/a |
Cost | ![]() | Duration | n/a |
Range | 500 yards (500 Yards) | School | Physical |
Cast Time | 1.5 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Force Cast With Target As Caster Targets: Starting From Caster, Nearby enemies Radius: 60 yards | ||
Effect #1 | Server-side Script Value: 0 Value: 50 on Heroic Targets: Starting From Caster, Targets by DB Entry in Area Radius: 300 yards | ||
Attributes | - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Can target out-of-LoS targets - Can only be cast on players - Always hit and 1 other unknown attribute |
Conditions (1) | Changelog (2) | See also (33) |
Source Type | Condition Type | Condition Value | ElseGroup |
Spell Implicit Target | Object Entry | Quake | 0 |