REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsResurrection [#196643]
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- Added in 7.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere) | School | Physical |
Cast Time | 10 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | 1 |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Starting From Caster, Targets by DB Entry in Area Radius: 30 yards | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Cannot target self - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes |
See also (23) |
Spell | Family |
Priest Basic Priest spell | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
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Generic | |
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Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |