
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Riposte [#199753]

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- Added in 7.0.1

Spell details
| Family | Rogue | Level | 42 |
| Cost | n/a | Duration | n/a |
| Range | 50000 yards (Anywhere) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | 1 second | GCD Category | Normal |
| Damage Class | Melee | ||
| Effect #0 | Normalized Weapon Damage Value: 0 Targets: Enemy | ||
| Effect #1 | Weapon Damage % Value: 130% Damage School: Physical Targets: Enemy | ||
| Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Spell can trigger even if triggered? - Requires main hand weapon - [Client-Side] Don't display range in tooltip and 3 other unknown attributes | ||
| Triggered by (1) | Explicitly procs (2) | Modified by (8) | Enhanced by (1) | See also (17) |
| Spell | Family |
| Rogue Outlaw |






