
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Scatter Laser [#144458]

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- Added in 5.4.0

Referenced spells:
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Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | 300 milliseconds |
| Range | 50000 yards (Anywhere) | School | Fire |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | 1 |
| GCD | n/a | GCD Category | n/a |
| Damage Class | Ranged | ||
| Effect #0 | Force Cast With Target As Caster Targets: Starting From Caster, Nearby enemies Radius: 500 yards | ||
| Effect #1 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Starting From Caster, Nearby enemies Radius: 500 yards | ||
| Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Ignore caster's spellpower/damage bonuses - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Ignore damage percent mods - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes | ||






