
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Scene: Oronok Destroys Wall - H [#182752]

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- Added in 6.2.0

Buff
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Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | 5 minutes |
| Range | 50000 yards (Anywhere) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Linked summon Targets: Caster | ||
| Effect #1 | Apply Aura: Linked summon Targets: Caster | ||
| Effect #2 | Apply Aura: Linked summon Targets: Caster | ||
| Effect #3 | Apply Aura: Linked summon Targets: Caster | ||
| Effect #4 | Apply Aura: Linked summon Targets: Caster | ||
| Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Cannot cancel - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 8 other unknown attributes | ||
| Only usable in | - Tanaan Jungle - Tanaan Jungle - Tanaan Valley - Zeth'Kur - Lion's Watch - Vol'mar - Tanaan Jungle - Vol'mar Hold | ||






