
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Sentinel [#206817]

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- Added in 7.0.3


Spell details
| Family | Hunter (Tier 4 Marksmanship talent) | Level | n/a |
| Cost | n/a | Duration | 18 seconds |
| Range | 40 yards (Long) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | 1 m cooldown | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | 1.5 seconds | GCD Category | Normal |
| Damage Class | n/a | ||
| Effect #0 | Dummy (server-side) Value: 0 Targets: Spell Destination Radius: 10 yards | ||
| Effect #1 | Create Area Trigger Value: 6 Entry: 9769 Targets: Spell Destination | ||
| Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Doesn't generate threat - Send amount to client buff - Special speed calculation | ||
| Modified by (5) | Changelog (11) | See also (2) |
| Spell | Family |
| Hunter Marksmanship | |
| Hunter Basic Hunter spell | |
| Hunter Tier 6 Marksmanship PvP talent | |
| Hunter | |
| Hunter |






