
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Shattering Axe [#199102]

| |||||||||||
- Added in 7.0.1

Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | 2 seconds |
| Range | 50000 yards (Anywhere) | School | Physical |
| Cast Time | 2.5 sec cast | Mechanic | n/a |
| Cooldown | 6 s cooldown | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Disarm Targets: Caster | ||
| Effect #1 | Trigger Missile Targets: Zone in front of caster Radius: 3 yards | ||
| Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Probably negative spell? - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Ignores resistances - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Tick at cast/buff apply - Usable while feared - Usable while confused - Castable while on vehicle - Ignore damage percent mods and 9 other unknown attributes | ||






