
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Shoot [#130791]

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- Added in 5.0.4

Spell details
| Family | Hunter | Level | 20 |
| Cost | n/a | Duration | n/a |
| Range | 100 yards (Tower) | School | Physical |
| Cast Time | 1 sec cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Dummy (server-side) Value: 0 Targets: Nearby NPC by DB Entry Radius: 100 yards | ||
| Attributes | - Requires ammo - [Client-Side] Show "ability" instead of "spell" - Damage depends on caster's level - [Client-Side] Force facing target - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes | ||
| Modified by (24) | Enhanced by (2) | Changelog (3) | See also (339) |
| Spell | Family |
| Hunter Marksmanship | |
| Hunter Tier 6 Marksmanship PvP talent | |
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