REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsShot [#183397]
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- Added in 7.0.1
Spell details
Family | Generic | Level | 85 |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 36000 Damage School: Physical Targets: Spell Destination, Enemies in targeted area Radius: 10 yards | ||
Effect #1 | School damage Value: 89999 to 110000 Damage School: Physical Targets: Spell Destination, Enemies in targeted area Radius: 10 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while dead - Usable while mounted - Usable while sitting - Doesn't break stealth - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Always hit - Persists through death - [Client-Side] Don't display range in tooltip - Spell cast forced triggered (castable while walking) - Usable while stunned - Castable while on vehicle and 4 other unknown attributes |