
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Slam [#1464]
2
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Spell details
| Family | Warrior (Arms) | Level | 1 |
| Cost | 20 Rage | Duration | n/a |
| Range | 5 yards (Combat) | School | Physical |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | 1.5 seconds | GCD Category | Normal |
| Damage Class | Melee | ||
| Effect #0 | Normalized Weapon Damage Value: 0 Targets: Enemy | ||
| Effect #1 | Weapon Damage % Value: 190% Damage School: Physical Targets: Enemy | ||
| Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Probably negative spell? - Force melee combat - Does not reset autoattack timers - Requires main hand weapon - SPELL_ATTR9_SLAM and 3 other unknown attributes | ||
| Explicitly procs (2) | Scenario objective (2) | Criteria of tree (2) | Modified by (15) | Changelog (36) |
| See also (46) |
| Spell | Family |
| Warrior | |
| Warrior |







20 Rage