
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
)Strength of the Swamp [#183693]

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- Added in 6.2.0

Buff
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Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | 10 minutes |
| Range | n/a | School | Physical |
| Cast Time | n/a | Mechanic | n/a |
| Cooldown | n/a | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Heal for % of Total Health Value: 20% Targets: Caster | ||
| Effect #1 | Apply Aura: Mod Stat % Value: 5% Stat: Strength, Agility, Stamina, Intellect Targets: Caster | ||
| Attributes | - Usable while mounted - Usable while sitting - Doesn't break stealth - Cannot critically hit - Can't trigger proc - Ignores resistances - Cannot be stolen - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Ignore damage percent mods and 3 other unknown attributes | ||
| Only usable in | - Tanaan Jungle - Tanaan Jungle - Tanaan Valley - Zeth'Kur - Lion's Watch - Vol'mar - Tanaan Jungle - Vol'mar Hold | ||






