REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsSummon Spirit of Water [#104017]
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- Added in 5.0.4
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | Unlimited |
Range | 100 yards (Tower) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Summon Value: 0 Category: Ally Type: Guardian (forced) Slot: 0 Flags explained: Personal creature NPC: Shu Duration: Unlimited Targets: Nearby NPC by DB Entry | ||
Effect #1 | Remove Aura Targets: Caster | ||
Effect #2 | Kill Credit Value: 0 NPC: Water Spirit Speak Credit Duration: Unlimited Targets: Caster | ||
Effect #3 | Trigger Spell Targets: Caster | ||
Effect #4 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Caster | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 8 other unknown attributes |