
REALM: Dev realm   (change to  )
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Use this script to see basic informations about spells + very complex info about them and their mechanics )
)Summoning [#212434]

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- Added in 7.0.3  
Spell details
| Family | Generic | Level | n/a | 
| Cost | n/a | Duration | 10 seconds | 
| Range | n/a | School | Physical | 
| Cast Time | Instant cast | Mechanic | n/a | 
| Cooldown | n/a | Dispel Type | n/a | 
| Charges | n/a | Max Targets | n/a | 
| GCD | n/a | GCD Category | n/a | 
| Damage Class | n/a | ||
| Effect #0 | Apply Aura: Periodically Trigger Spell Interval: 500 milliseconds Targets: Caster | ||
| Effect #1 | Apply Aura: Periodically Trigger Spell Interval: 1 second Targets: Caster | ||
| Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Tick at cast/buff apply - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes | ||



 
  
  
  
   
 


