
REALM: Dev realm (change to
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Throw Torch [#151369]

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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50 yards (Extended) | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Nearby NPC by DB Entry Radius: 50 yards | ||
Effect #1 | Trigger Missile Targets: Caster | ||
Effect #2 | Trigger Spell Targets: Caster | ||
Effect #3 | Trigger Spell Targets: Caster | ||
Effect #4 | Trigger Spell Targets: Caster | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Unaffected by invulnerability - Doesn't generate threat - Can target out-of-LoS targets - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Special speed calculation and 4 other unknown attributes |
See also (37) |
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