REALM: Shadowsong (change to )
Use this script to see basic informations about spells + very complex info about them and their mechanicsThundershot [#211488]
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- Added in 7.0.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 800 Damage School: Nature Targets: Spell Destination, Targets by DB Entry in Area Radius: 2 yards | ||
Effect #1 | Knockback Vertical Speed: 75 Horizontal Speed: 50 Targets: Spell Destination, Targets by DB Entry in Area Radius: 2 yards | ||
Attributes | - Damage depends on caster's level - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes |