
REALM: Dev realm (change to
)
Use this script to see basic informations about spells + very complex info about them and their mechanics
)Transfer Light [#120285]

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- Added in 5.0.4

Referenced spells:
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Spell details
| Family | Generic | Level | n/a |
| Cost | n/a | Duration | n/a |
| Range | 40 yards (Long) | School | Holy |
| Cast Time | Instant cast | Mechanic | n/a |
| Cooldown | 1 s cooldown | Dispel Type | n/a |
| Charges | n/a | Max Targets | n/a |
| GCD | n/a | GCD Category | n/a |
| Damage Class | n/a | ||
| Effect #0 | Trigger Missile Targets: Allied | ||
| Effect #1 | Force Cast With Target As Caster Targets: Allied | ||
| Attributes | - [Client-Side] Hide from combat log - Usable while dead - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Doesn't generate threat - Cannot target self - [Client-Side] Don't display in aura bar - Can be cast on dead targets - Can target out-of-LoS targets - Can only be cast on players - Does not put caster in combat - Persists through death - Can proc triggered - Ignore caster auras and 2 other unknown attributes | ||






